Crew
Market for hire Crew members max lvl 3
Crew bonus lvl 0-5
Manning ship systems
| Skill | Bonus | lvl 0 | lvl 1 | lvl 2 | lvl 3 | lvl 4 | lvl 5 |
|---|---|---|---|---|---|---|---|
| Shields | Recharge speed | 5% | 7% | 9% | 11% | 13% | 15% |
| Engines | Evasion | 1% | 2% | 4% | 6% | 7% | 8% |
| Weapons | Recharge speed | 0% | 2% | 4% | 6% | 8% | 10% |
| Drone | Recharge speed | 0% | 2% | 4% | 6% | 8% | 10% |
| Piloting | Evasion | 1% | 2% | 4% | 6% | 7% | 8% |
| Sensors | bonus | sensors level +1 | |||||
Reactor
| Ship | Reactor | Shield | Engine | Weapon | Drone | Med-Oxy-Sensor | Total |
|---|---|---|---|---|---|---|---|
| 25 | 8 | 8 | 8 | 8 | 3-3-3 | 41 | |
| min/max | |||||||
| Transport | 9/15 | 4 | 8 | 4 | 2 | 1-2-1 | 22 |
| Light Freighter | 10/18 | 4 | 8 | 6 | 2 | 1-2-2 | 25 |
| Heavy Freighter | 13/22 | 8 | 8 | 8 | 2 | 1-2-2 | 31 |
| Interceptor | 9/15 | 4 | 8 | 6 | 0 | 1-1-2 | 22 |
| Light Warship | 15/26 | 8 | 8 | 8 | 6 | 2-2-3 | 37 |
| Medium Warship | 18/32 | 8 | 8 | 12 | 8 | 3-3-3 | 45 |
| Heavy Warship | 23/40 | 12 | 8 | 16 | 12 | 3-3-3 | 57 |
Basic Efficiency = 40%
PJ skill Tactical increase reactor efficiency (level x 1%) MAX 30%
Shields
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Shield | 1 | 1R | 2 | 2R | 3 | 3R | 4 | 4R | 5 | 5R | 6 | 6R |
| Replenish time | 4s | 2s | 6s | 4s | 8s | 6s | 10s | 8s | 12s | 10s | 14s | 12s |
Each point time reload is 4s or 2s if is R
PJ skill Shields increase shield recharge speed (level x 1%) MAX 15%
Engines
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
|---|---|---|---|---|---|---|---|---|
| Evasion | 3% | 6% | 9% | 12% | 15% | 18% | 21% | 24% |
PJ skill Engines increase speed (level x 1%) MAX 15%
Weapon Control
PJ skill Weapons increase weapons recharge speed (level x 1%) MAX 10%
Drone Control
PJ skill Drones increase drones recharge speed (level x 1%) MAX 10%
Piloting
| Level | 1 | 2 | 3 |
|---|---|---|---|
| Piloting | needs pilot | auto: 50% evasion | auto: 80% evasion |
PJ skill Piloting increase evasion (level x 1%) MAX 15%
Medbay
| Level | 1 | 2 | 3 |
|---|---|---|---|
| Healing | 6hps | 10hps | 20hps |
Oxygen
| Level | 1 | 2 | 3 |
|---|---|---|---|
| Refill Rate | x1 | x2 | x3 |
Unpowered ,breach or fire, drop 1% every second
Sensors
| Level | 1 | 2 | 3 | 4 |
|---|---|---|---|---|
| Bonus | own ship | enemy ship | enemy weapons cooldownn | enemy power usage |